

On quests, combat is affected by your questers' stats. Combat in the Vault, however, doesn't rely on any stat - all that matters is your dwellers' HP and their weapon power. With high Luck and rapid production, you can earn quite a lot of cash just by running your Vault's normal operations. Luck, in the Vault, also assists in the probability of successful room rushes, and also gives your dwellers a chance to earn bonus caps when they complete a production cycle. Higher totals of each relevant stat mean shorter production times and better rush chances. Crafting rooms require different stats depending on what's being crafted. Each room has its own preferred stat - Strength for power, Agility for food, Perception for water, Endurance for Nuka-Cola, Intelligence for medical supplies, and Charisma for attracting new dwellers via radio. In the Vault, a room's residents' stats determine how fast it operates. To get the sturdiest possible dwellers, don't level them up at all until you've trained up their Endurance and given them the best +E gear you can find - ideally, Heavy Wasteland Gear, +7E. Posting Spoilers: (/spoiler)Įndurance determines how many more hitpoints a dweller earns when they level up. Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion.

No hacking discussion whatsoever.ĥ) Please use appropriate titles. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable.

It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter.
